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Author |
Thread Statistics | Show CCP posts - 16 post(s) |

Pinky Denmark
The Cursed Navy
200
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Posted - 2012.09.18 12:00:00 -
[1] - Quote
I love you!! Will look into those stats immediately... |

Pinky Denmark
The Cursed Navy
200
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Posted - 2012.09.18 12:57:00 -
[2] - Quote
Stabber will actually be a horsehair slower than it was before due to the missing velocity bonus (about 3-4 m/s slower base stats) But you have a 4th lowslot for speed modules if you want hehe |

Pinky Denmark
The Cursed Navy
200
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Posted - 2012.09.18 13:00:00 -
[3] - Quote
Wivabel wrote: it is dumb to need a fitting mod to fit the smallest guns
Not when you are fitting a 1600mm plate designed for battleships and a MicroWarpDrive on top of those 5 medium sized guns... Back in the days you would have to use small frigate guns if you wanted a 1600mm plate. |

Pinky Denmark
The Cursed Navy
203
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Posted - 2012.09.18 13:40:00 -
[4] - Quote
Expect the Vexor to receive a Repair bonus in line with Incursus and Myrmidon... |

Pinky Denmark
The Cursed Navy
203
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Posted - 2012.09.18 13:54:00 -
[5] - Quote
Seems like a decent temporary adjustment until they have time to properly balance the BCs. Thx for spotting this... |

Pinky Denmark
The Cursed Navy
212
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Posted - 2012.09.20 11:07:00 -
[6] - Quote
As a fast cruiser being good at chasing down frigates and destroyers I think a 20 or 25 m3 drone limit would be excellent. 4-5 light drones is a serious thing, that doesn't step into Gallente territory too much (Gallente cruisers almost all use 4-5 medium drones) |

Pinky Denmark
The Cursed Navy
225
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Posted - 2012.10.08 14:48:00 -
[7] - Quote
Replace a BCS for a nanofiber and you will have plenty cpu AND the speed to kite a lot of things... I hope tier 2 and tier 3 battlecruisers will get toned down a bit and all these cruisers might become popular again!! |

Pinky Denmark
The Cursed Navy
226
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Posted - 2012.10.24 12:01:00 -
[8] - Quote
Plz note when flaming HAMs that they will undergo dramatic buffs when all missile skills will affect all types of missiles and if using caracals in combination with Minmatar Disruption Cruisers smaller ships will likely have their signature bloom like a chubby kid fresh out of the candy store...
I'm sure HAMs will be very viable and for the caldari ships with a velocity bonus HAMs will work very nice within Warp Disruptor range and all the way into web/scram range too.
Pinky |

Pinky Denmark
The Cursed Navy
226
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Posted - 2012.10.24 12:25:00 -
[9] - Quote
Also I agree the cap bonus towards lasers on the Omen has become obsolete with the buff to hybrids and the mechanics of projectiles etc etc The reasons for the cap bonus is easily solved by a bigger capacitor if necesary, however the Omen like all other Amarr ships deserve more than 1 proper bonus.
Tracking seems a Gallente trait and I would stay away from anything fancy, however I really think an optimal bonus would be usefull for the Omen though ofcourse if too effective a few drones would have to be cut off.
The optimal bonus will work for the Omen because it is fast enough to kite if necesary and it can switch ammo almost instantly. The Apocalypse benefits a lot from this bonus and is perfect at hitting suppert ships at a distance. Attack Cruisers are not supposed to last for a long time, but more like hit'n'run aka do'or'die and as such the cap bonus doesn't matter much. Just make sure the Omen has enough capacitor to keep everything running for a few minutes. Things like Dual reps can be fed through nos and cap booster anyhow at the cost of tackle. A good dilemma if you ask me...
Pinky |

Pinky Denmark
The Cursed Navy
254
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Posted - 2012.11.23 11:44:00 -
[10] - Quote
Fit cap rigs if you want to be cap stable... You don't need it for anything but missions. RoF makes the Omen stronger for the players able to balance their cap - It's a game and I find it fine for people to run out of cap and die if they don't play carefully. Good luck - I'll enjoy the Omen as it is... |
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Pinky Denmark
The Cursed Navy
255
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Posted - 2012.11.30 14:45:00 -
[11] - Quote
I tried to fit up an armor Stabber...
I felt very good about having a versatile hull capable of being used in many kinds of fleets and not only shield. I have perfect fitting skills and I had to use a single ACR rig to plug in a massive 1600mm RT plate but it felt worth it.
My only real regret is to be less than 1 (one!!) powergrid shot of being able to fit 4x dual 180mm T2 and 2x rocket launcher T2... I wasn't even trying to fit cruiser sized missile launchers... It was the smallest I could chose while still appearing to be effecient.
I would hope players with maxed out fitting skills would be capable of fitting an easily available cruiser like the Stabber with the smallest guns and frigate launchers without the need of implants (already used 1 rig slot for PG) It is already out of the question to use gunnery rigs and I wasn't even thinking about neutralizers or cap booster. Implants should be for people without maxed skills or people who want bigger weapons hehe
Here is the setup I tried:
Dc2, 1600mm RT plate, double EANM Named MWD, double webifier, warp scrambler 4 x T2 dual 180mm + 2 x T2 Rocket launchers 1 x ACR rig + 2 x Trimark |

Pinky Denmark
The Cursed Navy
258
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Posted - 2012.12.01 02:01:00 -
[12] - Quote
Deerin wrote:You must be doing something wrong. It fits. 980 / 983.13 pg says updated EFT...am I missing something? It sucks though....not enough dps at all...and no drones to boot :S
It might have been a small cap booster not fitting - in which case I guess it's okay... Can't login to test again atm...
And no it sits only at 300dps (compared to 400+) with a short engagement envelope - however it's a fast armor ship with a strong buffer. I just wanted to see the Stabber potential as an armor ship and it's good at certain things. Just don't bring it up against other cruisers trying to brawl them... Trying to bring a Stabber down with frigs and destroyers will fast bring people back to reality.
IMO it should still have 3-4 light drones but hey lets see how it gets treated on TQ... Can take a while for people to find it's true potential :-) |

Pinky Denmark
The Cursed Navy
259
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Posted - 2012.12.01 15:24:00 -
[13] - Quote
It is important to have the Stabber in it's own role and not compete with others on dps.
300 dps (dual 180 + rocket launchers) doesn't sound like much, but it's enough to rip smaller ships apart fast and when used in fleets I wouldn't mind having a ship with 100-150 less dps than the rest when it is fast enough to move around scrambling and webbing targets. Mind you it still have a 1600mm plate in this config so it's not gonna insta-pop like some frigates.
That said I'd be in favor of giving it at least 3 light drones...
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Pinky Denmark
The Cursed Navy
259
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Posted - 2012.12.01 17:13:00 -
[14] - Quote
Yup - I am 1 Powergrid from being able to fit a SMALL capacitor Booster II instead of a web... |

Pinky Denmark
The Cursed Navy
262
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Posted - 2012.12.03 11:46:00 -
[15] - Quote
I certainly hope the Stabber gets some special attention, however be very carefull to compare dps directly against the other cruisers without looking into the advantages of the hull.
As mentioned earlier I believe it lacks a few light drones but the speed can still get you into and out of many situations. The only real problem as I see it is how to to survive once in that situation with other cruisers.
Pinky |
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